Ecolibrium 1
Vanished 2
Providence 3
The Labyrinth 4
Dollhouse 5
NuVu 6
Espacio Enredo 7
Orcas Microcinema 8
Mornings 9
Smelling rain 10
Looking for... 11

Hi, my name is Arfa. I’m a designer and programmer interested in creating tools that encourage curiosity and deeper engagement with information, environments, and culture.

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Hi, my name is Arfa. I’m a designer and programmer interested in creating tools that encourage curiosity and deeper engagement with information, environments, and culture. Read more about my skills and interests here.

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Hot air balloon
two rounds hugging
Folder on fire
A door swinging open and close

Designing and developing a spatial data visualization tool for Ecolibrium at the Loisaida Center. Investigating how energy infrastructure, environmental conditions, and urban systems interact at a neighborhood scale.

Vanished is a 3D escape room game by Unity Production Foundations. Set in historically rich environments, the game challenges players to solve complex puzzles using tools build in the Middle Ages.

Designed the user interface and interaction system for Providence's AR-based physical therapy tool, enabling patients to view and learn exercises in their own space through volumetric video.

The Labyrinth is a narrative web experience for Hyundai Artlab’s commission by artist Kyung-Me. Using motion, pacing, and interaction to signal the nature of internal transformations.

Dollhouse is a multimedia installation that connects a traditional tabletop dollhouse with a video game counterpart. Using Unity, Arduino, and RFID.

AR Worldcraft is a game design and development course taught at NuVu innovation school.

Designed and developed a lightweight website for Espacio Enredo, an independent contemporary art space and publishing initiative based in Madrid. The platform was created to establish a digital presence for the organization, archive exhibitions and publications, communicate programming, and support community-building through newsletters, press materials, and public outreach.

Designed and developed a website for Orcas Microcinema, a nonprofit microcinema in Washington.

Redesigned the website for Cafe Mornings to improve navigation and user experience.

Smelling rain (WIP) is a narrative flatgame made in Unity.

Looking for... (WIP) is an handmade words site made with HTML/CSS/JS.